This command overrides the results of the specified skill checks. Using 1 as the value will cause all skill checks to pass, and using 2 will cause them to fail. Using 0 will however not override skill checks.
The syntax for the zz_override_skills command is as follows:
runscript zz_override_skills [0 / 1 / 2]
This command has the following arguments:
0 / 1 / 2 | The level at which you want the skill checks to be overridden by. Using "0" will not override skill checks, "1" will allow skill checks to pass, and "2" will cause all skills checks to fail. |
Search our database of 102 Dragon Age: Origins commands...
I'd Be HonoredFind below working examples of the zz_override_skills command.
runscript zz_override_skills 1
This command will cause all skill checks to pass.
runscript zz_override_skills 2
This command will cause all skill checks to fail.