This command, if set to 1, will enable "full bright" mode, in which all areas of the map are at the maximum lighting level (as-if it were daytime, even in the darkest areas). Setting this command to 2 removes textures from all objects (and sets brightness to max).
The syntax for the mat_fullbright command is as follows:
mat_fullbright [0 / 1 / 2] sv_cheats Default Value: 0
This command has the following arguments:
|0 / 1 / 2||Set to 0 to disable full bright (default). Set to 1 to enable full bright. Set to 2 to enable full bright and remove all object textures.|
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Find below working examples of the mat_fullbright command.
This command disables fullbright (default).
This command enables fullbright.
This command enables fullbright and removes textures from the map.