Medieval II: Total War Halt_ai Command

This command halts the turn sequence at the start of the turn of the faction with the specified name. If you do not specify a faction name, the turn sequence will be halted at end of the current turn.

Halt_ai Syntax

The syntax for the halt_ai command is as follows:

halt_ai [faction name]

This command has the following arguments:

Faction NameOptional - don't specify anything to halt AI at the end of the current faction's turn. The name of the faction to to halt the AI just before the turn of.

Halt_ai Examples

Find below working examples of the halt_ai command.


This console command would halt the AI after the current turn.

halt_ai England

This command would halt the AI just before England's turn.