This command halts the turn sequence at the start of the turn of the faction with the specified name. If you do not specify a faction name, the turn sequence will be halted at end of the current turn.
The syntax for the halt_ai command is as follows:
halt_ai [faction name]
This command has the following arguments:
|Faction Name||Optional - don't specify anything to halt AI at the end of the current faction's turn. The name of the faction to to halt the AI just before the turn of.|
Search our database of 27 Medieval II: Total War commands...All Commands
Find below working examples of the halt_ai command.
This console command would halt the AI after the current turn.
This command would halt the AI just before England's turn.