This command spawns an NPC of the specified type. You can optionally specify the following to further customize the NPC: level, a seed and customization parameters.
The syntax for the spawnnpc command is as follows:
/spawnnpc [species id] [type] [level] [seed] [parameters'] Admin Only
This command has the following arguments:
|Species ID||The ID of the species of NPC to spawn.|
|Type||The type of NPC to spawn.|
|Level||Optional. The level of the NPC to spawn. By default, this is 1.|
|Seed||Optional. The seed of the NPC to spawn. A seed is a random number that determines the look/characteristics of an NPC (e.g. 172693656723).|
|Parameters'||Optional. A JSON object for NPC customization, needs to be surrounded in single quotes ('). See examples for help.|
Find below working examples of the spawnnpc command.
/spawnnpc desertvillager merchant
The above command would spawn a Desert Villager of the merchant type.
/spawnnpc desertvillager guard
The above command would spawn a Desert Villager of the guard type.
/spawnnpc desertvillager guard 2
This command is similar to the second example, but as we've specified 2 as a third argument, the Desert Villager would be level 2 (instead of the default, which is 1).