This command enables and disables active state labels. Active state labels show the current state of NPCs (animals, enemies, characters) as an overlay above their head (e.g. if they are sleeping). By default, this setting is turned off.
The syntax for the pmactivestatelabels command is as follows:
pmactivestatelabels [on / off]
This command has the following arguments:
|On / Off||Specify 'on' here (without quotes) to turn on active state labels. Specify 'off' here (without quotes) to turn off active state labels (default).|
Find below working examples of the pmactivestatelabels command.
This command turns active state labels on.
This command turns active state labels off.