This command sets the scale (speed) that the game processes at. Numbers above 1 will make the game seem like it's in fast forward, numbers below 1 will make the game seem like it's in slow motion. The number you add after is a multiplier: 0.5 would half the normal speed, 1 would be normal speed, 2 would be two times as fast.
The syntax for the timescale command is as follows:
This command has the following arguments:
|Multiplier||The number to multiply the timescale by. 1 would make time pass at usual speed, 2 would make time pass at 2x the speed, etc.|
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Find below working examples of the timescale command.
This command would multiply the speed time passes at by 0.1, making time pass by at 10% of the speed it normally does.
This command would multiply the speed time passes at by 2, which would make the game be two times as fast (as if in fast forward).
The above console command sets the game's timescale to its default, making time go by at a normal speed.