Crusader Kings 2 Event IDs


Below is a searchable table of all 10559 events and event IDs from CK2.


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Type the name of an event, or an event ID, into the search box below to instantly search our database of 10559 event IDs.

Event Name Event ID
Seducer: Seduction - Dance - Cruel Rebuff End WoL.308
##################################################### WoL.350
Seducer: Attraction in the kitchen WoL.351
Target: Confession of love WoL.352
Seducer: Seduction rebuffed! WoL.353
##################################################### WoL.400
Seducer: Attempts to get target alone WoL.401
Courtier approached for help WoL.402
Seducer: Friend assists WoL.403
Seducer: Taking a walk with the target (close relative or same sex) WoL.431
Seduced: Seduction attempt WoL.404
Seducer: Success End WoL.405
Seduced: Courtier refuses to assist. Ping event. WoL.406
Seducer: Courtier refuses to assist WoL.407
Seduced: Courtier tips off spouse/consort. Ping event. WoL.408
Spouse/Consort of target: Courtier tip off WoL.409
Seducer: Ping to get the scopes right WoL.410
Seduced: Ping to get the scopes right WoL.411
Seducer: Courtier tipped off the spouse WoL.412
Seduced: Could not find a sympathetic courtier. Ping to get the scopes right. WoL.413
Seducer: Could not find a sympathetic courtier WoL.414
Seduced: charmed WoL.415
Seducer: Charmed the target. WoL.416
Target or courtier: A note found, addressed to the target WoL.417
Seduced: finds a note WoL.418
Seducer: the target found the note and came WoL.419
Seducer: Note ignored WoL.420
Spouse/Consort of target: Finds the note WoL.421
Seduced: Ping to get the scopes right WoL.422
Seducer: Spouse found the note WoL.423
Courtier finds the note. Can also be the parent of the target... WoL.424
Seduced: Ping to get the scopes right WoL.425
Seducer: Courtier found the note WoL.426
Seduced: Ping to get the scopes right WoL.427
Seducer: Courtier found the note and came instead! WoL.428
Courtier: Tumbled WoL.429
Courtier: Resisted WoL.430
Flirting at confession - attraction vs priest WoL.500
Female: Seduce handsome guard. Can appear at court (chance of Syphilitic, Cruel, Pregnancy). WoL.520
Male: Seduce maid. Can appear at court (chance of Syphilitic, Cruel, Pregnancy). WoL.530
Lunatics: Seduction of a rose bush. WoL.560
Lunatics: Seduction of a rose bush. WoL.561
Lunatics: Seduction of a rose bush. WoL.562
Lunatics: Seduction of a centaur. WoL.570
Lunatics: Seduction of a centaur. WoL.571
Prisoner seduces guard -> sprung from jail WoL.580
Failure. Liege informed. WoL.581
Failure. Liege informed. WoL.582
Moved to better quarters WoL.583
To the oubliette! WoL.584
Success! WoL.585
Captor notified of escape WoL.586
Seduction of a Concubine WoL.590
Concubine reacts WoL.591
Concubine opinion increases WoL.592
Concubine becomes lover WoL.593
Concubine forgives abduction WoL.594
Concubine opinion decreases WoL.595
Study religious myths? WoL.7000
Results of studying religous scriptures or stories WoL.7001
Befriend priest through your religious interest WoL.7010
Befriend priest through your religious interest WoL.7011
Befriend priest through your religious interest WoL.7012
Visit holy site and speak with priests there (not Muslims, Christians, Jews or Indians) WoL.7020
Experience at holy site WoL.7021
Reflect on own life and how it relates to the gods. WoL.7030
Theologian's view of other religions WoL.7040
Bounce WoL.7041
Choose stance on other religion WoL.7042
Question own faith WoL.7050
Embrace heresy? WoL.7060
Embrace theologian lifestyle? WoL.7070
Lose Stressed/Depressed WoL.7080
Tiny Chance of restored eyesight or cured illness. WoL.7090
Hidden event - clear out the hiding status no matter what. WoL.7092
Hidden event - clear out the hiding status no matter what. WoL.7091
Get challenged WoL.11000
Start the duel WoL.11001
Duel rejected WoL.11002
Pop-in without dialogue to accept (event_target:opponent and event_target:challenger must be set) WoL.11003
Opponent bounce for scopes (hidden) WoL.11004
Duel (hidden) WoL.11005
Winner event WoL.11006
Loser event WoL.11007
Loser event executed WoL.11008
Double death (challenger) WoL.11009
Winner decap WoL.11011
Loser decap WoL.11012
Gain rival WoL.11013
Gain rival notification WoL.11014
## Random event list WoL.11100
Start running WoL.11101
ROOT upset about slothful courtier # not possible if ROOT is slothful WoL.11102
Arrange a small spear-throwing contest WoL.11103
Courtier maimed while measuring spear throws WoL.11104
Spear-throwing conclusion WoL.11105
Win spear-throwing WoL.11107
Lose spear courtier bounce WoL.11108
Lose spear-throwing WoL.11109
Sparring partner WoL.11110
Sparring success WoL.11111
Sparring accident WoL.11112
Sparring success bounce WoL.11113
Sparring accident bounce WoL.11114
Wargame start WoL.11115
Check if people available to play WoL.11116
Nobody wants to play WoL.11117
Declare players WoL.11118
Declare players WoL.11120
Declare players WoL.11121
Declare players WoL.11122
Declare players WoL.11123
Declare players WoL.11124
Declare players WoL.11130
Declare players WoL.11131
Declare players WoL.11132
Declare players WoL.11133
Declare players WoL.11134
Declare players WoL.11140
flag clean-up WoL.11149
## Success in war-focus (hidden) WoL.11200
Level up modifier WoL.11201
Gain duelist WoL.11202
Gain prestige WoL.11203
Gain Wroth / lose patient WoL.11204
Gain Brave / lose coward WoL.11205
Gain strong WoL.11206
Martial Education improved WoL.11300
Leader Trait Choice: Troop Types WoL.11301
Leader Trait Choice: Terrain WoL.11302
Leader Trait Choice: Centre, Flank or Siege WoL.11303
Leader Trait Choice: Centre, Flank or Siege WoL.11304
Leader Trait Choice: Offense vs Defense WoL.11305
Teach a leader trait to one of my Commanders WoL.11310
Light Foot WoL.11311
Heavy Foot WoL.11312
Cavalry WoL.11313
Inspiring Leader WoL.11314
Trickster WoL.11315
Organizer WoL.11316
Defensive Leader WoL.11317
Direct Leader WoL.11318
Flanker WoL.11319
Aggressive Leader WoL.11320
Siege Leader WoL.11321
Unyielding WoL.11322
Narrow Flank Leader WoL.11323
Flat WoL.11324
Rough WoL.11325
Mountain WoL.11326
Desert WoL.11327
Holy Warrior WoL.11328
Winter Soldier WoL.11329
War Elephants WoL.11330
Jungle WoL.11331
Commander accepts the lessons WoL.11340
Commander declines the lessons WoL.11341
Bi-yearly adolescence pulse - select which event chain to get ZE.13999
Haughty turns into Proud, Arbitrary, Cruel or Groomed. ZE.13000
Haughty turns into Proud, Arbitrary, Cruel or Groomed. ZE.13001
Ambitious educator may make child Ambitious instead ZE.13002
Notify child of Educator intervention and result ZE.13004
############################################ ZE.13010
############################################ ZE.13011
Charitable educator may make child Charitable instead ZE.13012
Notify child of Educator intervention and result ZE.13014
############################################ ZE.13020
############################################ ZE.13021
Content educator may make child Content instead ZE.13022
Notify child of Educator intervention and result ZE.13024
############################################ ZE.13030
############################################ ZE.13031
Brave educator may make child Brave instead ZE.13032
Notify child of Educator intervention and result ZE.13034
willful turns into ambitious, brave or stubborn ZE.13040
willful turns into ambitious, brave or stubborn ZE.13041
Proud educator may make child Proud instead ZE.13042
Notify child of Educator intervention and result ZE.13044
brooding turns into just, wroth, envious or uncouth. ZE.13050
brooding turns into just, wroth, envious or uncouth. ZE.13051
temperate educator may make child temperate instead ZE.13052
Notify child of Educator intervention and result ZE.13054
indolent turns into charitable, slothful, gluttonous, sturdy, or groomed. ZE.13060
indolent turns into charitable, slothful, gluttonous, sturdy, or groomed. ZE.13061
gregarious educator may make child gregarious instead ZE.13062
Notify child of Educator intervention and result ZE.13064
playful turns into gregarious, deceitful or lunatic ZE.13070
This combination should not be possible, but just to be sure... ZE.13071
cruel educator may make child cruel instead ZE.13072
Notify child of Educator intervention and result ZE.13074
conscientious turns into diligent or temperate, chance of additionally getting Stressed ZE.13080
conscientious turns into diligent or temperate, chance of additionally getting Stressed ZE.13081
just educator may make child just instead ZE.13082
Notify child of Educator intervention and result ZE.13084
fussy turns into patient, greedy or paranoid ZE.13090
fussy turns into patient, greedy or paranoid ZE.13091
diligent educator may make child diligent instead ZE.13092
Notify child of Educator intervention and result ZE.13094
############################################ ZE.13100
If sympathy for religion, choose which one... ZE.13101
patient educator may make child patient instead ZE.13102
Notify child of Educator intervention and result ZE.13104
idolizer turns into zealous, erudite or weak ZE.13110
idolizer turns into zealous, erudite or weak ZE.13111
kind educator may make child kind instead ZE.13112
Notify child of Educator intervention and result ZE.13114
Start/event selection ZE.13997
Waking up from a very interesting dream, what was it about? ZE.13700
} ZE.13701
} ZE.13702
Courtier informed child has a crush on him/her ZE.13704
Clear adolescence trait event chain flags on adulthood ZE.13998
############################################ ZE.13610
############################################ ZE.13611
############################################ ZE.13612
#################################################################### ZE.13615
Educator has high diplomacy ZE.13620
Educator has high martial ZE.13621
Educator has high stewardship ZE.13622
Educator has high intrigue ZE.13623
Educator has high learning ZE.13624
Educator has more than one high skill ZE.13625
A friendly visit from spouse can result in non-aggression pact ZE.8000
Suggestion to form non-aggression pact ZE.8001
respone that accepted the offer ZE.8002
respone that declined the offer ZE.8003
imposter noble is behaving badly in other realm ZE.8010
Complaint sent to ruler where noble claim to be from ZE.8011
Explanation and word of warning about imposter ZE.8012
Rude answer to the initiator ridiculing them ZE.8013
apology sent by initiator ZE.8014
Rude answer by initiator ZE.8015
taking the blame ZE.8016
########################################## ZE.9000
If FROM chose to break alliance, failing ally receives alliance-breaking letter ZE.9001
Pirates operate on seas - rumors say other realm's ruler is behind it ZE.9100
Ally receives first letter ZE.9101
A receives cordial answer ZE.9110
Notify ally of broken pact ZE.9111
A receives suspicious answer ZE.9120
Ally receives repair attempt ZE.9121
Notify accept repair ZE.9122
Notify broken pact ZE.9123
Ally receives counter-countersuspicion ZE.9130
Notify ally swallowed pride ZE.9131
Notify broken pact ZE.9132
Liege recieves vassals request for council position ZE.6001
Vassal may ask for council seat again ZE.6002
Liege recieves vassals demand for council position ZE.6003
Liege will think about council position ZE.6004
Liege declined council request ZE.6005
Liege explains we are too good for the council ZE.6006
Liege tells me another councillor has been slandering me ZE.6007
Checking for land_for_son/daughter ambition ZE.6010
Asking liege to give land to son ZE.6012
Land granted from request ZE.6013
denied land ZE.6014
got land! but now owes favor ZE.6015
Targeted decision to change job on councillor, ping target ZE.6020
Targeted decision pick new council job event, brace yourself ZE.6021
Check how many options we display ZE.6022
Written by Tobias Bodlund ZE.7000
Written by Joel Hansson ZE.2020
Written by Joel Hansson ZE.2021
Written by Joel Hansson ZE.2022
Written by Joel Hansson ZE.2023
Written by Joel Hansson ZE.2024
Written by Joel Hansson ZE.2025
Written by Joel Hansson ZE.2026
Written by Joel Hansson ZE.2027
Written by Joel Hansson ZE.2028
Written by Joel Hansson ZE.2029
Abuse of office ZE.2030
Bi-yearly childhood pulse - select which event chain to get, weighted by childhood focus ZE.12999
Start ZE.12000
Courtier reacts ZE.12002
Child choice ZE.12004
Courtier informed ZE.12006
Start ZE.12010
Courtier reacts ZE.12012
Child choice ZE.12014
Courtier informed ZE.12016
Start ZE.12020
Courtier reacts ZE.12022
Child choice ZE.12024
Courtier informed ZE.12026
Start ZE.12030
Courtier reacts ZE.12032
Child choice ZE.12034
Courtier informed ZE.12036
Start ZE.12040
Courtier reacts ZE.12042
Child reacts ZE.12044
Courtier informed ZE.12046
Catch all event flag clear ZE.12047
Start ZE.12050
Courtier reacts ZE.12052
Child reacts ZE.12054
Courtier informed ZE.12056
Catch all event flag clear ZE.12057
Start ZE.12060
Courtier reacts ZE.12062
Child reacts ZE.12064
Courtier informed ZE.12066
Catch all event flag clear ZE.12067
Start ZE.12070
Courtier/Child reacts (special case for version 2) ZE.12072
Child reacts ZE.12074
Courtier informed ZE.12076
Catch all event flag clear ZE.12077
Start ZE.12080
Courtier reacts ZE.12082
Child reacts ZE.12084
Courtier informed ZE.12086
Catch all event flag clear ZE.12087
Start ZE.12090
Courtier reacts ZE.12092
Child reacts ZE.12094
Courtier informed ZE.12096
Catch all event flag clear ZE.12097
Start ZE.12100
Courtier reacts ZE.12102
Child reacts ZE.12104
Courtier informed ZE.12106
Catch all flag clearing event ZE.12107
Start ZE.12110
Courtier reacts ZE.12112
Child reacts ZE.12114
Courtier informed ZE.12116
Catch all flag clearing event ZE.12117
Clear childhood trait event chain flags on adolescence ZE.12998
Randomly select event ZE.12200
## Befriends rat ZE.12210
Rat is sick - help her? ZE.12211
Released from dungeon and must leave rat behind ZE.12219
## Creating imaginary world, going a little strange ZE.12220
Serve - Dread King of Darkness gives you quest ZE.12221
Serve - Dread King of Darkness quest success ZE.12222
Serve - Dread King of Darkness quest failure, punishment ZE.12223
Fighting the Dread King of Darkness ZE.12225
Victory against the Dread King of Darkness ZE.12226
Fighting the Dread King of Darkness - defeat ZE.12227
## Befriends other prisoner ZE.12230
Other prisoner response ZE.12232
Gets good response ZE.12234
Gets bad response ZE.12236
############################################ ZE.2103
Faith focus - Child adopts Educators religion ZE.2100
} ZE.2101
} ZE.2102
} ZE.2113
Heritage focus - Child adopts Educators religion ZE.2110
Heritage focus - Child adopts Educators religion ZE.2111
Heritage focus - Child adopts Educators religion ZE.2112
Heritage focus - Child adopts Educators religion ZE.2123
Heritage focus - Child adopts Educators Culture ZE.2120
Heritage focus - Child adopts Educators Culture ZE.2121
Heritage focus - Child adopts Educators Culture ZE.2122
Fired from targeted decision to ask allowance to swap wards culture/religion ZE.2130
Fired from targeted decision to ask allowance to swap wards culture/religion ZE.2131
Fired from targeted decision to ask allowance to swap wards culture/religion ZE.2132
Fired from targeted decision to ask allowance to change ward's focus to faith ZE.2140
Fired from targeted decision to ask allowance to change ward's focus to faith ZE.2141
Fired from targeted decision to ask allowance to change ward's focus to faith ZE.2142
Steward has low stewardship and is proud, borrows money from jews ZE.3000
Jewish merchants approach court to talk payment plan, player finds out steward lent money ZE.3001
Steward has high stewardship, makes extra money ZE.3002
Steward is ambitious and wants land for work done ZE.3003
Depending on traits, statue outcome will change ZE.3004
statue completed and revealed, zealous type ZE.3005
statue completed and revealed, lunatic type ZE.3006
statue completed and revealed, proud type ZE.3007
statue completed and revealed, lustful type ZE.3008
statue completed and revealed, possessed type ZE.3009
statue completed and revealed, none of above type ZE.3010
Steward offers to teach liege some stewardship ZE.3011
Steward takes liege tax collecting ZE.3012
Steward takes liege to construction site ZE.3013
Steward gets visit from friend asking about your experiences doing steward work ZE.3014
############################################ ZE.14100
Notify educator ZE.14110
############################################ ZE.14200
Notify educator ZE.14210
############################################ ZE.14300
Notify educator ZE.14310
############################################ ZE.14400
Notify educator ZE.14410
############################################ ZE.14500
Notify educator ZE.14510
############################################ ZE.14700
Notify educator ZE.14710
Imprisoned (from on_action) ZE.14600
Councillor is Overburdened with Work ZE.23000
Help Accepted ZE.23001
Help Refused ZE.23002
Troublesome Peasants ZE.23005
Troublesome Peasants - Vassal sees Liege in Trouble ZE.23006
Troublesome Peasants - Vassal helps Liege ZE.23007
Troublesome Peasants - Vassal ignores Liege ZE.23008
Troop Composition ZE.23100
Troop Composition ZE.23101
Send Troops ZE.23105
Send Troops ZE.23106
Band Leader Speaks Highly of Employer ZE.23150
Host speak to Band Leader ZE.23152
Employer receives letter ZE.23154
Host receives positive response ZE.23155
Host receivesnegative response ZE.23156
Employer and Host attends feast ZE.23157
Employer returns home ZE.23158
Pardon a young noble to use as a future 'Yes Man'. ZE.22300
Voter saves another voters face at a Council Meeting. ZE.22400
Another voter was saved by you! ZE.22410
You saved the face of another voter but they weren't grateful. ZE.22420
Godly voter shows you how to be more pious. ZE.22500
The voter accepts your help! ZE.22510
The voter denies your help. ZE.22520
on_yearly_pulse ZE.22600
A voter from another realm asks you for help ZE.22610
Help is accepted! ZE.22620
Help is denied! ZE.22630
Notified of gratitude & friendship ZE.22640
Convey disappointment ZE.22650
Convey rage! ZE.22660
Bribery ZE.22670
Bribery is accepted! ZE.22680
Bribery is denied! ZE.22690
Give land to an unlanded friend for a favor ZE.22700
Give land to an unlanded friend for a favor ZE.22701
Give land to an unlanded friend for a favor ZE.22702
Offer to teach liege's commanders tactics ZE.22800
Liege receives offer ZE.22801
Liege accepted! ZE.22802
Liege denied ZE.22803
You were too drunk after a council meeting and fell on your face ZE.8100
Councillor came to see what was wrong ZE.8101
councillor saved you ZE.8102
councillor left you ZE.8103
intervene in marriage quarrel ZE.8110
vassal informed of event ZE.8112
liege is appreciated ZE.8113
liege's 'help' was not appreciated ZE.8114
liege's 'help' was not appreciated ZE.8120
Introduce Heir Start Event ZE.22900
Introduce Heir End Event ZE.22901
Vassal offers to teach heir the Scripture ZE.22902
Heir impresses vassal ZE.22903
Heir insults vassal ZE.22904
Heir befriends vassal child ZE.22905
Heir rivals vassal child ZE.22906
Heir becomes depressed ZE.22907
Vassal offers to teach heir to fight ZE.22908
Heir is infatuated with vassal's spouse ZE.22909
Zealous Lord Spiritual asks to go and proselytize among heathens ZE.5000
Zealous Lord Spiritual wants to build temple, willing to donate own money ZE.5010
Lord Spiritual on mission turns disloyal and and writes letters home about virtues of enemy religion, converting courtiers... ZE.5020
Lord Spiritual continues converting courtiers... ZE.5022
Lord Spiritual discovered reverse-converting! ZE.5027
Abuse of office - charges money from populace for temple favors ZE.5030
Craven or Cynical Lord Spiritual complains about dangerous mission to convert heathens ZE.5040
## Horse Chancellor ZE.15000
## Horse Chancellor ZE.15001
## Horse Chancellor ZE.15002
## Marshal suggests candidate for commander position (if corrupt, may suggest moderately competent friends instead of the best) ZE.4000
Marshal has met engineer and wants to start using experimental military inventions - asks for investment ZE.4010
Marshal chooses direction... ZE.4011
Results - armored chariot ZE.4020
Results - rockets ZE.4030
Results - trumpets ZE.4040
Results - burning sheep ZE.4050
## Marshal on mission turns populace against liege ZE.4100
## Marshal - abuse of office, runs protection racket in province ZE.4120
Written by - ZE.10000
## Improve on military education ZE.10001
## Remove Craven ZE.10003
## add brave ZE.10005
## add diligent ZE.10007
## Remove kind ZE.10009
## Remove humble ZE.10011
## add lustful ZE.10013
## add wroth ZE.10015
## add cruel ZE.10017
## become wounded ZE.10019
## add maimed ZE.10021
## add adventurer ZE.10023
## Demand more money ZE.10030
Band creator gets my demand ZE.10031
Band creator gets my demand ZE.10032
Band creator gets my demand ZE.10033
Band creator gets my demand ZE.10038
Band creator gets my demand ZE.10039
## Start to pay less ZE.10070
Creator gets info ZE.10071
Break Free ZE.10075
Break Free ZE.10076
Written by - Markus Olsen ZE.11000
Written by - Markus Olsen ZE.11001
Written by - Markus Olsen ZE.11010
Written by - Markus Olsen ZE.11011
Merc captains reaction to band being dissolved ZE.11020
Merc captains reaction to band being dissolved ZE.11021
flag clearing event for merc captains, the destroyer of worlds ZE.11030
Replacing merc captain, old captains response ZE.11040
Replacing merc captain, old captains response ZE.11050
Stealing from realm coffers ZE.2060
Stealing from realm coffers ZE.2061
Stealing from realm coffers ZE.2062
Stealing from realm coffers ZE.2063
Stealing from realm coffers ZE.2064
Stealing from realm coffers ZE.2065
Stealing from realm coffers ZE.2066
Using spy network to blackmail people ZE.2070
Using spy network to blackmail people ZE.2071
Precautionary safety measures ZE.2075
Precautionary safety measures ZE.2076
Precautionary safety measures ZE.2077
Precautionary safety measures ZE.2078
Precautionary safety measures ZE.2080
Precautionary safety measures ZE.2081
Precautionary safety measures ZE.2082
Precautionary safety measures ZE.2083
## Daughter becomes disobedient - undesired marriage ZE.1010
If already disobedient and forced to marry ZE.1015
Daughter protests against marriage ZE.1011
Employer of spurned spouse notified of annulled marriage ZE.1012
Daughter becomes disobedient - parent killed lover (from on_death) ZE.1030
Daughter angry at killer of lover ZE.1031
Daughter becomes disobedient - parent killed friend ZE.1040
Daughter angry at killer of friend ZE.1041
Disobedient daughter is discontent and acts on it... (yearly pulse) ZE.1100
Daughter selects action ZE.1101
Murdered her spouse ZE.1120
Attacked and killed spouse ZE.1130
Elopes and settles abroad ZE.1140
Elopes and settles abroad ZE.1141
Elopes and settles abroad ZE.1142
Elopes and starts mercenary/pirate band ZE.1150
Becomes heretic ZE.1180
Commits suicide in prison ZE.1190
## Disobedient daughter asks to marry lover ZE.1300
Daughter asks to marry lover ZE.1301
Parent responds to marriage request ZE.1302
Extort Subjects Hub ZE.21000
Extra Tax on Demesne Province ZE.21100
Extort landless subject ZE.21200
Seize church assets ZE.21300
Vassal offer donation in return for favor ZE.22000
Offer accepted ZE.22100
Offer declined ZE.22200
## As a pious Zoroastrian we need a holy dog ZP.1
Adopting a masterless dog to protect your city from evil creatures. ZP.2
Adopting a hedgehog which will keep your house clean from vermin ZP.3
Adopting a otter which will keep your land safe from draught ZP.4
Clean up event for traits to make them modifier ZP.5
Clean up event for the modifiers ZP.6
Moved capital reassign province modifier ZP.7
Dog dies ZP.8
Dog dies ZP.9
Otter dies ZP.10